Motorola partners with Verizon to develop “5G collar” for AR and VR

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Motorola and Verizon collaborate to develop 5G collar

Trigger XR, an innovator in augmented reality (AR) technology, has showcased a 5G collar in partnership with Motorola and Verizon’s 5G streaming capabilities.

The application allows multiple participants to watch a game and view statistics simultaneously, using AR glasses to display the information on a table or flat surface. Additionally, the technology uses hand gestures for identification, although there are currently no tangible release proposals for the 5G collar.

Qualcomm’s new mobile flagship Snapdragon 8 Gen 1 works in the box. | Image: Motorola/Lenovo

The teaser of the technology also showcases a point-of-view mode that places users in a recreational area, such as a lawn, through AR glasses. The race to scale down appliances in virtual reality (VR) and AR is a continual challenge, with companies working to create smaller and lighter goggles and headsets that utilize computing devices.

Examples of such devices include PCs bags used in VR passages and AR headsets produced by Magic Leap, which users can tie to a trouser belt or pocket. The headset also features a battery of about 5000 mAh, which serves as an energy storage unit, and technological units for calculations and wireless connection that hang well around the neck to render smaller glasses practical.

5G Collar, a local app for streaming

The chip network, known as the Snapdragon 8 Gen 1, launched in November and works as a local app for streaming. The 5G modem has a download rate of about 10 Gigabytes per second, making it a flagship technology for Qualcomm, Verizon’s 5G Wideband Network, and Platform.

According to Motorola’s official website, the 5G collar allows smartphone users to show their content on additional screens near them. The company has also stated that it can be used as a VR arena for workouts or experiences during gaming activities.

Overall, the development of AR technology is quickly advancing, and partnerships such as Trigger XR, Motorola, and Verizon demonstrate the potential for innovative and immersive experiences in the gaming and training industries.

Photo credit: Trigger XR

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